But really, a lot of the work was us saying "hey maybe doing this would work" and the other saying "omg yeah" then figuring it out together. We worked so much as a focused team that it's hard to divide the work we did up into who-did-what!!
Main goal:
Making a playable game of checkers.... done
Sub-goals:
Getting points to work!!
Getting turns to work!!
Goals outstanding
Restricting moves to legal moves (right now, we have vague limits, but you can jump too far sometimes and jump over nothing)
Fixing a bug that only sometimes, when you jump over nothing, it adds points anyway
Not allowing pieces to move backwards when they aren't a king (therefore, the game will no longer be no-rules checkers :'-( )